Sunday, December 16, 2007

New anti-pseudoscience blog

Okay, it's not new, it's just new to me.

The blog is Respectful Influence, found at http://scienceblogs.com/insolence/.

I came across the blog after seeing an add on cable for Miracle Foot Patches. These things are supposed to "detoxify" your body by drawing "toxins" out of your feet. You can tell, because the patches get this dirty colour on them! It's got to be toxins, right? I mean, why else would the soles of your feet make a sticky pad of goo turn dirty?

The debunking of these things is here: http://scienceblogs.com/insolence/2006/10/
your_friday_dose_of_woo_these_boots_were_1.php


Perusing the blog I found something political that should have been noted in regular media, but really wasn't. Republican Dan Burton has been interfering in the Autism Omnibus hearings. These are hearings that were ordered to look into whether or not vaccinations cause autism. Forget the fact that science has debunked the autism/vaccination "link". Anyway, the first few test cases weren't going well in the hearings, so Burton — a believer in autism/vaccination link pseudoscience — wrote to the hearings to try and influence them.

The mainstream media might have missed it, but it's documented here: http://scienceblogs.com/insolence/2007/12/
representative_dan_burton_trying_to_use.php#more


This is going to be one of my "must go to, daily" blogs.

Sunday, December 02, 2007

Moved in

It was a lot of work over the last month, but we're finally in the new apartment.

The actual move took place over U.S. Thanksgiving weekend. We got the 16 foot truck on Wednesday. We ran over to the new place with some boxes and then we loaded the truck until 11:30 at night. We were up the next morning at 7, finished the first load of the truck, and then met with Alana's supervisor's husband and son, who helped us get the first load — of heavy furniture — into the apartment. We ran back to the house for another load in the early afternoon, unpacked that, and then took the truck back to the Penske place, getting home at 11 p.m.

(Driving the truck was interesting. It was the largest vehicle I'd ever driven. The only problem I had was with stupid drivers, like the idiot on the highway that passed me on the right just before I was about to start changing into the right lane...)

Friday was Black Friday, of course. We didn't bother getting up early for it, mostly because there was very little that interested us. That's two years in a row that the sales were less than interesting. We did get out to Academy Sports around 10, and Kohl's just before 1, mostly to get me much needed clothes. We then went back to the old apartment and packed up yet more stuff!

Saturday we didn't do anything at all, taking a day off to unpack a little and just generally veg. Sunday afternoon and early evening was spent cleaning the old place. We finished that off with another four hours of scrubbing, etc. on Tuesday.

So that gets you up to speed with our life the last couple of months.

I hope to have more time to blog, though I suspect I've lost most of my audience with my silence up until now. Over the next few weeks I'll evaluate whether or not it's worth keeping the blog going.

Monday, November 05, 2007

Busy moving...

We spent the weekend moving or doing stuff in preparation for the move.

Almost all our books (or all the books I plan to move; the rest are in the storage locker) are in the new apartment. So are four of our book cases. If you saw the number of books I have, you'd realize this is a Big Deal. It also means that aside from the furniture, all our heavy lifting is pretty much done.

We don't have any real furniture in the apartment yet, aside from Logan's bed, which we just bought. Unfortunately the bed was damaged in shipping and we're waiting for replacement parts. The old papasan chair is in Logan's room. My dresser is in our room. Aside from three metal chairs, a card table, and a smattering of kitchen and bathroom stuff, that's about it.

Alana's bike is at the apartment, as is our new sound system. The new apartment is about the same size as the current apartment, but the layout is different enough that our living room is smaller, so we needed to get rid of the two big speakers. You can't just buy speakers in Monroe, we found out, so now we have a whole home theatre system just to replace those two speakers!

I look around our living room at the old place and I shudder at all the stuff we still have to pack. Thankfully we still have about three weeks to complete the move. Part of that is going to be eaten up with football games. Logan's flag football team went undefeated in the regular season and are in the playoffs! They get a bye for the first game. I don't know when he'll be playing; rumour had it that the first game was on Thursday, but the YMCA web site says the playoffs are on Saturday.

So, until further notice just assume that we're stuffing things into boxes and shifting them from one apartment to another...

Friday, November 02, 2007

Mongoose Traveller

Mongoose Publishing is a British company that made a name for itself with D20 (the system used by Dungeons and Dragons) supplements, but is now as well known for miniatures games and other roleplaying game systems. Most recently they released an open gaming license version of RuneQuest, a variant of the original BRP system published by Chaosium. Yes, it is legal for you to build games based on Mongoose's version of BRP, and include the rules in the book.

The reviews of MRQ (Mongoose RuneQuest) are mixed. The rules aren't that much different from Chaosium's house system. Some of the changes, though, did not go down well. In particular, there's a weirdness involving characters with a skill over 100% versus a character with a skill under 100%. Actually "weirdness" doesn't cover it; the rule as written is broken. Still, those who like the rules point out that Mongoose has done a better job of supporting the rules than Chaosium.

Mongoose recently released a roleplaying game based on Michael Moorcock's Elric series of books. Chaosium published 5 versions of their own game (mostly just variants of the original) based on the same source material using their BRP system. Apparently Michael Moorcock was unhappy with what Chaosium was doing with it; Mongoose gained the license, basing it on their version of RuneQuest. Some folk said previous versions were better, but apparently Mongoose's Elric game is good, and has the advantage of covering stories published after the original six books.

Continuing their tradition of reproducing classic roleplaying games, Mongoose will be publishing the next version of Traveller, Marc Miller's classic science fiction roleplaying game. Traveller could be used as a generic science fiction game, but it gained its greatest acceptance with the far future universe it portrayed. Interestingly, when the Firefly TV show came out, a lot of roleplayers noticed more than a passing resemblance to Traveller.

Traveller has gone through several iterations, including four versions using Miller's original rule system, a D20 version and a GURPS version. Mongoose will produce a game based roughly on the original game system, but with a fair number of modifications.

For those of you interested in Traveller, you'll want to check out Mongoose's blog for more information. You can find it here: http://blog.mongoosepublishing.co.uk/.

There are a number of innovative game systems out there, including the One Roll Engine system created by Arc Dream. What's funny is how classic games like RQ, GURPS, and Traveller are still quite popular.

Tuesday, October 30, 2007

Chaosium's BRP cover less than impressive

Chaosium is releasing a new version of their Basic Role Playing system. This is the game system used in the roleplaying games RuneQuest and Call of Cthulhu. The new book combines all the rules from several games into one volume, and it's intended to be used as a generic system.

Now, I'm a fan of BRP. The system is a little long in the tooth right now, but it's a clean system and I know it very well. Even still, I'm a little trepidacious about this volume. The automatic weapon rules are the same as found in Call of Cthulhu, which is unfortunate as they are a bit broken. Also, though there are advantage/disadvantage rules for super powers, the playtesters vetoed such rules for other settings. In other words, this is not a rewriting or retooling of the game system, it's a compilation. The automatic weapon rules, in particular, worry me because the fact they made it untouched from Call of Cthulhu tells me that they were never properly playtested, and makes me worry about the usability of the rules in a modern setting.

(Yes, I have used them for modern Call of Cthulhu games, which is why I know they have problems, and why I wrote my own house rules.)

Still, I like the game system and think it would work very well as a generic system. I'm looking forward to seeing it published (even if it means yet another book produced by Chaosium that's little more than a reprint).

I hope the game sells well. It's an "old school" game system, but it's pretty elegant. Thus, I guess the intention of the proposed cover is to reflect it's generic nature, show it's flexibility, but also draw a link to the past. Unfortunately for Chaosium, the proposed cover doesn't get much love on the RPG.net site. Besides the obvious artistic issues of perspective and scale, the cover simply isn't that inspiring. I don't see anything on the cover that makes me think, "Yeah, I want to game that". Apparently most of the folks that participated on the RPG.net thread agreed.

I'll let you decide for yourself. Here's the cover:

"Portraits of America" includes Canadian landmark

No additional comment necessary:

Video claims Horseshoe Falls for U.S.

Oct 29, 2007 04:30 AM
Matthew Lee
ASSOCIATED PRESS

WASHINGTON–The Bush administration appears to have annexed a major Canadian landmark as part of a slick new campaign to promote U.S. tourism.

A Disney-produced promotional video released last week by the departments of State and Homeland Security highlights majestic American landscapes, from New England's colourful fall foliage and the Grand Canyon to the Rocky Mountains and Hawaii's pounding surf.

But about four minutes into the seven-minute video, Welcome: Portraits of America, viewers are treated to the impressive sight and sound of water roaring over Niagara Falls.

In showing the natural wonder, Disney's filmmakers, however, chose the Horseshoe Falls, the only one of Niagara's three waterfalls to lie almost entirely on the Canadian side of the border separating New York State from Ontario.

Making matters worse, a visitor to the U.S. would not even be able to get the same view of the falls in the video because the scene was shot from a vantage point in Canada, according to Paul Gromosiak, a Niagara Falls, N.Y., historian and author.

Also, he said the video leaves out the two cascades that actually are on U.S. territory, the American Falls and Bridal Veil Falls.

"This is not the United States, this is 100 per cent Canada, shot from the Canadian side," Gromosiak said. "This is an insult.''

The distinction between the U.S. and Canadian sides is clear to most people who have visited the Falls.

But it seems to have escaped the notice of the producers and U.S. officials, who presumably vetted the video.


In a separate "making of" video, Jay Rasulo, the chairman of Disney Parks and Resorts, speaks over the falls footage about the importance of showing would-be tourists "the great sites, the great vistas that they dream about all their lives when they dream about America.''

Karen Hughes, the U.S. undersecretary of state for diplomacy, said in a posting to the department's blog last week that the production has the administration's blessing.

"We're going to play it in waiting rooms and at embassy events – and we hope it will inspire many who otherwise might not have thought about travelling to America to come and see it for themselves," Hughes wrote.

Or maybe Canada.

Days of cardboard

Been too busy packing for the move to post! Up to our armpits in cardboard and packing tape. Had a yard sale on Saturday that did quite well. Alana and Logan have new bikes, as we'll be living near a park with bike paths.

Busy times!

Thursday, October 18, 2007

The Tragically Hip on Saturday Night Live

Alana and I were thinking, at one point, of going to see The Tragically Hip play in New Orleans this weekend. Unfortunately, it fell through for a number of reasons, not the least of which being the fact we're up to our eyeballs in boxes.

So, instead of going to the concert I've been listening to their music, in the car, at work, and at home.

For those who don't know, The Hip are my favourite band, and somewhat of a phenomenon in Canada, though relatively unknown outside of the country. While web surfing I was finally able to find The Hip's performance on Saturday Night Live, back on March 25, 1995. I remember this performance rather fondly. Ironically I was up to my eyeballs in boxes (preparing for a move) the weekend they played.

This was The Hip's big introduction to the U.S. market. The song is "Grace, Too", from the album Day For Night. It happens to be my favourite Hip song. I hope you enjoy it:


Video: Tragically Hip - SNL - Live

Tuesday, October 16, 2007

We're Moving!

My legs still hurt, my back is a little achy, and we're up to our necks in boxes.

Yes, we're moving! Last week we put a deposit down on a new apartment. We can move into the apartment November 1, but we still have the old apartment to December 1. We expect to move in over the course of the month, with the final move over Thanksgiving weekend.

The main reason we're moving is because we're tired of the current place.

The neighbourhood has gone downhill. The school Logan goes to is pretty good, but the middle schools and the high schools in Monroe, LA don't have a good reputation. This is particularly true of Ouachita High School, which Logan would have to attend if we stayed around here. So, we knew we had to move to West Monroe, where the middle schools and the high school are much better.

We were pretty much set on moving after the air conditioning drain pipe stuck and overflowed onto our floor. This happens yearly, but the apartment manager refuses to send someone through each year to blow it out as a preventive measure. The big burner on our stove doesn't work, the door badly needs weather stripping, and our front light doesn't work (it used to, but it stopped, and yes, we did change the bulb).

So, it came down to the fact that we wanted out of the apartment and we're unlikely to move again for a long time.

The new apartment is still a two bedroom, but it's less than two years old. It has two bathrooms, and a good sized kitchen. The living room area is a bit bigger, too. It is more expensive (the current place has price going for it) but in all other ways it's much nicer.

So why do I hurt? Alana and I were at our storage locker on Saturday shifting all the boxes out, opening them, and shifting things around. We were there all day Saturday, almost literally. We left the house a bit after 8:00 a.m., and got to the locker (after breakfast) at 9:00 a.m. We were done at 7:45 p.m. I got a sunburn on my neck, and Alana on her back. It certainly didn't feel like a whole day's work. Unfortunately it also didn't feel like we had a whole weekend off...

Anyway, now our "hobby" is packing. It doesn't help that I have to go on a business trip next month, so I'm going to lose a week. I hope to have most of our stuff packed up, and even a fair bit of it over at the new place, before then.

When we get the keys to the new apartment I'll take some pictures. It will never look as clean and tidy as it does right now!

Sunday, October 07, 2007

Comics get it, but the president doesn't

Get Fuzzy isn't usually this political. It's funny, though!

Get Your War On

Indy, one of the guys on the Ground Zero Games mailing list, sent a link to Get Your War On, a web comic dedicated to putting down the Bush administration.

Here's one of the strips that tickled my funny bone. Click on the picture for a bigger version:



The comic's archive is here: http://www.mnftiu.cc/mnftiu.cc/war68.html

Best steakhouse in the country?

We may have found the best steakhouse in the country. It's in LaGrange, Georgia. Take the second exit, the one by the Jameson Inn. The place is called the Conestoga Steakhouse.

We went there on our last night in LaGrange. We worked 12 hours the day before and 10 hours that day, and we were starved. We went to the Longhorn Steakhouse the first night in town and it wasn't bad, at least for a chain restaurant. The Conestoga was intriguing, so we went there on a whim.

The place is no hell to look at. It's a generic "local restaurant" built in the 60s or 70s. There is none of the original architecture common to chain restaurants. The most promising aspect of the exterior were all the cars in the parking lot.

The interior didn't instill us with much confidence. It's done in a horse stable motif. When there weren't stable flourishes, there were country kitchen bits. I seem to remember chickens on the wallpaper. There was no mood lighting, either. None of that fancy darkness except over your table. No, sir, this place was lit up like a high school football field on a Friday night.

Again, we weren't sure what we were getting into, except that the place was pretty busy with local folks. Really big local folks. The kind of local folks who require two chairs each.

The steaks were reasonably priced. All that remained was to taste them. Travis bit into his while I fixed my backed potato. He said I might not need a knife. Sure enough, I cut a piece of steak by running my knife back and forth over a few times with absolutely no pressure applied on the knife. Its own weight was enough. The stake, a rib eye, had an extraordinary taste. Succulent with the just the right seasoning. Although the steaks were large enough, I was seriously tempted to order a second!

So, if you find yourself heading east toward Atlanta along I-20, it's worth taking the extra hour by going via Montgomery, Alabama and stopping for supper in LaGrange, GA, it's that good.

Raising Cane's concept a ripoff? Say it ain't so!

Last month I trained a client in LaGrange, Georgia, about 15 miles east of the Alabama border and an hour from Atlanta. It was the most fun I've had on a business trip, largely due to the company. Travis — one of my "peeps" — attended with me, so that he could see what it was like to train someone in person. It turned out that we have an amazing amount of stuff in common. As an example, during the eight hour drive home — and half hour lunch break — we didn't bother turning on the radio once. We just yapped the whole way.

Anyway, one of the first restaurants we saw was a place called Zaxby's. When we first saw it, we thought, "Gee, that looks just like Raising Cane's." Raising Cane's is a chicken finger franchise that started in Baton Rouge in 1996. They serve chicken fingers as their main entree, and that's it. Alana and I went nuts for it when the first opened a store in West Monroe, and we got Jimmy and Jason hooked on it soon after. Recently, though, there's been a serious drop in our interest for Raising Cane's. I'm not sure why. I had it last Friday and enjoyed it, but Alana has gone almost completely off it. Jimmy and Jason aren't as interested, either. I think maybe we just OD'd on it.

So, we entered Zaxby's. That's when we discovered that it was almost exactly like Raising Cane's! Well, okay, we didn't realize this at first. Zaxby's has a wider range of menu items (mostly featuring chicken). The decor in Zaxby's was a modern interpretation of the 1920s and 1930s, while Raising Cane's is a post-modern interpretation of a 1950s diner. And, of course, Cane's ony does chicken fingers.

We ordered a chicken strip dinner, the same thing we would order at Raising Cane's. This is when we noticed some startling similarities:


  • Cane's gives you three our four battered chicken fingers made from white breast meat. Unlike KFC, the chicken isn't greasy. Zaxby's gives you the same thing, only the pieces are smaller but you get one additional piece.

  • Both serve crinkle cut.

  • Both serve their own special form of mayonnaise-based sauce. Zaxby's is mass produced and comes in packaged containers. Cane's is served in clear plastic cups with lids, suggesting that they are at least packaged at each store.

  • Both serve Texas toast with the meal.

  • Both serve coleslaw, which you can substitute for extra fries.

  • Both dispense ketchup into small paper cups. In both cases, the ketchup is on tap with the dispenser built into the surface of the counter top.

  • Both dispense crushed ice instead of ice cubes.



The comparisons were beyond eerie. It was quite clear that someone had ripped off someone else. I mean, it couldn't be co-incidence that the both had crinkle cut fries and crushed ice and Texas toast and their own special type of mayonnaise-based sauce.

I did some checking. Raising Cane's was founded in 1997. Zaxby's, which even has its own NASCAR car, was founded in 1990. Oops! It looks like Raising Cane's is a direct steal from Zaxby's (though, perhaps, with the added wrinkle that they would only specialize in chicken fingers).

What's the verdict on taste? The sauce was no contest. Cane's sauce is better, though it wasn't like Zaxby's was inedible or anything. The chicken was a little less obvious. At first I gave Cane's the win. Their fingers are bigger, a little juicier, and seemed a little less crispy. However, we ate at Zaxby's twice that week, while I can't do Cane's more than a couple of times a month (and we went from monthly with our roleplaying game group to maybe once every four or six months). Zaxby's chicken fingers seem to sit lighter in the tummy.

So, overall — and though I hate to do it — I would have to give Zaxby's a slight nod. I can see how some folks would prefer Cane's chicken, but it can't be just coincidence that four of us have taken less of a shine to them in recent months. Added to my disappointment that Raising Cane's is not as original as I thought they were, our estimation of the chain has dropped a bit since those heady days of two years ago when they first opened in West Monroe.

News roundup

While I was busy writing, a whole bunch of blog-worthy stuff happened that I had to ignore.

Locally, there was the Jena 6 protest in Jena (pronounced "JEE-na"), Louisiana. Not much to add at this late date, other than to say that there as a whole lot of anti-black paranoia among locals. One person at work asked if we were "ready for the looting". Apparently white Jena residents ran out of town, afraid of what would happen. (The protests were mostly peaceful.)

I'm of two minds on the attack myself. On the one hand, it seems that the local justice system treated various incidents too lightly until it looked like a race war was developing, at which point they treated the next incident severely, an incident that just happened to include black kids. On the other hand, inequality doesn't justify six kids beating up another kid. On the other, other hand, what's the point of having one set of laws for kids and another set for adults when you choose to try kids as adults seemingly on a whim?

The biggest issue is that the actual events of the affair is not well known, largely due to the filters applied by the people repeating the story. The Jena 6 are not the martyrs that is now being portrayed. The local portrayal (which I've seen on news sites and in the office) that this is another "O.J." (i.e. blacks playing the race card to get away with a crime) is very wrong, and just masks the general level of racism that's common in northeast Louisiana.

The best account of the incidents is this article from the Associated Press:
http://ap.google.com/article/ALeqM5jOl6L858y0iDf4k_28ojhYLcuLGg

On the national level, Alberto Gonzales quit. I'm actually surprised at this. I didn't think Gonzales would remember how to write a resignation letter.

On the international level, the Canadian dollar is now trading at a higher level than the U.S. dollar.

First, the serioius part. The fact that the Canadian dollar is worth more than the U.S. dollar is not readily understood by Americans. Part of the reason for the higher Canadian dollar is a need for Canadian dollars to purchase Canadian oil. Another reason is because problems with the U.S. economy mean that outside investors no longer think the U.S. is quite as good a place in which to invest. Gee, you think maybe giving tax cuts to the rich while paying for an expensive and unnecessary war, and the resulting explosion in the deficit, isn't a good idea?

On a less serious note, I am now officially accepting apologies from all those Americans who made fun of the 65¢ Canadian dollar a few years ago. Please post your apologies here. No, it's okay, I'll wait...

There were other items, but I'm too tired from watching the Grand Prix of China (and despondent over Lewis Hamilton's big mistake that stopped him from finishing and might just have cost him the Formula One championship) to go into them right now.

He's alive!

Howdy, folks!

Yep, I'm alive and kicking!

I finished the manuscript for This Favored Land, the American Civil War supplement for the Wild Talents roleplaying game last week. I was technically late, getting it in about 12:30 a.m. on October 2 (it was due October 1), but everything was cool.

I wish I had about another two weeks to work on it. I didn't have the time to sit back and not think about it for a week and then go back and edit it. I know it will need some editing, maybe some substatinal editing. On the other hand, Alana said to just forget about it for a while. She realizes I'm second guessing myself.

I wish I had another 10,000 words. I had to strip out some good stuff that I wanted to leave in. I didn't get a chance to write a couple of things I wanted to include, such as what it was like to be a sailor during the Civil War. There were a couple of really cool bits, like the loading procedure for cap and ball pistols, that I had to strip out for space reasons.

I'm sure the manuscript will require some heavy editing. I was writing it in a vaccuum, as far as what the publisher wanted. Did I focus too much on the backgrounds of the four groups I created? Was there too much information about life as a soldier? Is the adventure good enough for inclusion, or should it be scrapped?

The adventure was the hardest part to write, which was surprising. I realized part way through testing that my home-grown scenarios are designed with my group's characters in mind. Writing a generic scenario isn't easy. The location is pretty interesting (Missouri), but it's not where I would set a long term campaign of my own, which would either be set in New Orleans, or as a spy campaign in Virginia. I also sort of wich I had created a scenario set in the mountains of North Carolina (I have a thing for hill and mountain country) but I thought that might come out a bit too much like Cold Mountain. I ended up re-writing most of the scenario in the last two weeks based on playtesting. I think the adventure is tighter now.

There's nothing to do now but wait for the feedback, at which point I'll probably be back into heavy-duty writing mode again. I'll keep you posted.

Wednesday, September 05, 2007

Scifi info

I enjoyed The Dresden Files on SciFi (the science fiction channel) this year. It wasn't perfect, by any means. I found the tendency for Harry Dresden, the main character, to get into fights by the end of the second act to be too formulaic. Still, the story about a modern day wizard detective (based on the novels of the same name) was interesting. It was also filmed in Toronto, which brought a smile to my homesick lips.

It's been cancelled. Figures.

In the spring SciFi ran the show Painkiller Jane, a stupid title for a show about a near invulnerable woman working for a shadowy government agency (a cheap ripoff of Nikita, which itself was based on the French move La Femme Nikita). The show was about as stupid as its title, at least that's the feeling I had from watching the premiere episode. It's been cancelled, too. Good, because it didn't deserve to stick around after they cancelled Dresden.

This summer SciFi premiered an updated version of Flash Gordon, based loosely around the film that came out in 1980. It even used the same theme song by rock group Queen. It had potential. I saw the first episode. So did a lot of people, as it had the strongest ratings of any new SciFi show this year, suggesting it would be around for a while.

It was awful. The acting was horrid, the writing was about as bad as the acting. It looked like it was filmed by a high school film arts class.

Fortunately, it's been cancelled, too, and much quicker than the other two shows. This is good, because it didn't deserve to stick around after they cancelled Painkiller Jane. Yeah, it was that bad.

I learned some new stuff about Battlestar Galactica. If you only remember Battlestar Galactica from the campy show from the 70s and 80s (I actually paid to see the pilot in the theatres), you've been missing something good. It started as a miniseries based on the show but much darker and a lot better produced. Edward James Olmos and Mary McDonnell are the most well known actors in a very good cast.

The series is set in another part of the galaxy, where the people worship the Greek gods. They have legends of a lost tribe that settled on a far away planet called Earth. The humans built sentient machines, called the Cylons. The Cylons rebelled, destroying most of humanity with nuclear weapons. The survivors escaped in a hodge podge (known, officially, as a "rag tag") fleet of ships, including an aging battleship/carrier known as a "battlestar". The fleet is looking for a new home, and the ultimate destination is Earth.

Anyway, the season ended this spring with a cliffhanger. The new season wasn't supposed to start until early 2008. That's not quite the case, now. They are playing a telemovie, called "Razor", in November. Then the season will run in the new year. They're splitting the season in half, with a cliffhanger separating the two halves. The big question is the length of time between the first half and the second half. Jamie Bamber, who plays Lee "Apollo" Adama, said that the gap between the two halves will be long, perhaps as much as 10 months! Recently rumours have surfaced that it might be as short as a month.

Where did I get all this neat information? Syfy Portal.

Tuesday, September 04, 2007

Jessica Alba's attractiveness not good science

About a week ago, a "science" article was released in various newspapers "proving" that "actress" Jessica Alba is attractive for scientific reasons. The article implies that researchers measured her hip to waist ratio and found a number that gives her the best wiggle when she walks. This, they said, is why she's attractive.

Here's an example of the article: http://www.telegraph.co.uk/news/main.jhtml?
xml=/news/2007/08/25/nwiggle125.xml


This "study" was released as a mixture of science and entertainment. As it turns out, there's not a spec of science in the story. It's a bogus survey produced by Veet, a hair removal company.

Ben Goldacre writes a column for The Guardian newspaper in Britain titled Bad Science. Goldacre reports on stories reported in the media as true when they are actually, well, bad science.

In the case of the Jessica Alba story, Goldacre actually received an e-mail from Veet. According to the e-mail, they already knew what they wanted the survey to say. They asked:

We are conducting a survey into the celebrity top 10 sexiest walks for my client Veet (hair removal cream) and we would like to back up our survey with an equation from an expert to work out which celebrity has the sexiest walk, with theory behind it. We would like help from a doctor of psychology or someone similar who can come up with equations to back up our findings, as we feel that having an expert comment and an equation will give the story more weight.


In a follow-up e-mail they admitted:

We haven't conducted the survey yet but we know what results we want to achieve. We want Beyonce to come out on top followed by other celebrities with curvy legs such as J-Lo and Kylie and celebrities like Kate Moss and Amy Winehouse to be at the bottom eg - skinny and pale unshapely legs are not as sexy..


The story said that the study came from Cambridge. Well, sort of. They went to Cambridge University and got a mathematician to analyze the data. There is no hard data in this survey at all. In other words, it's completely bogus.

Here's Ben Goldacre's column: http://www.guardian.co.uk/commentisfree/2007/sep/01/1

Sunday, August 26, 2007

Actually did some gaming!

I was a bit homesick this past week. Not homesick for Toronto (though I do get that from time to time), but homesick for GenCon. I attended GenCon in Milwaukee, the largest game convention in North America, every year from 1995 to 2000. I waited in anticipation all year for those five days of GenCon. I've never felt so in tune with a place as at that game convention. GenCon ended last weekend, but last week all the GenCon reviews were hitting RPG.net. I tried to avoid most of them...

My hobbies have taken a back seat to my writing this summer. I'm enjoying writing, but I'm also looking forward to finishing this book so that I can do different game related stuff. In particular, I need to get some miniatures painting done.

The only gaming I've done is playtesting for This Favored Land, and a weekly (though due to scheduling conflicts it's come out as bi-weekly) game of Call of Cthulhu with friends on Skype. Three of us in our monthly roleplaying group also got to play Carcassonne: The Discovery a little while back. That's been it all summer, until this past week.

The Skype game has worked surprisingly well. Each week we seem to have some sort of technical problem, but I suspect it's because two of the players — Chris and his son Josh — play from the same house, sharing the same internet connection. I'll know better in a couple of weeks when Josh goes to college. The group plays well together, and there's something about a game over a VoIP line that focuses everyone. It's worked much better than I thought it would. Our monthly playtesting sessions have been fun, at least from my perspective. I'm a little less relaxed playing This Favored Land than I usually am, probably because I'm more analytical about the adventure. We had a pretty exciting episode last month, and I hope to capture the same excitement next week.

That was all the gaming I'd done until this past week. One of the folks at work is interested in history. We keep talking about going over to Vicksburg to visit the military park some time. His 12 year old son is into the Civil War. Last year I mentioned the game Memoir '44. He bought the game for his son, who loved it. They've been playing it off and on ever since. We decided to get together last Monday and play a game or two. He suggested he bring his son. At the last minute, his brother-in-law showed up, too. We ended up playing a game of Battle Cry (his son's side won in a squeaker) and Memoir '44 (which I won in a game that was almost as close). They enjoyed it so much that we're going to do it again, though no date has been set.

They also want to play a miniatures game. The likely game will be an American Civil War game. I have a lot of painted infantry for this (which I purchased about 8 years ago), but I don't have any artillery, cavalry, or leaders painted. I think they would also like a World War II game. Logan is interested in a World War II game, and I painted some 16 German tanks earlier this year. I started work on the Russians in the spring, but the book has curtailed my painting. I need to finish off the 16 Russians so we will be able to play. As you can tell, once the book is written I've got a bunch of miniatures to paint!

Last night Logan, Alana and I played a game of Carcassonne: Hunters and Gatherers. This is the first board game the three of us have played in a long time. I think we're going to play another game today, too.

On the roleplaying front, I have some ideas I want to try out. Once the the playtesting for This Favored Land is done, I'll be running a Call of Cthulhu campaign. This will be low impact, as it's likely to be a campaign I've already run. Jimmy has asked to run a D&D 3.5 game for us as our second game. This will let me play in a game for the first time in about eight or nine years. I'm looking forward to it, even if it is D&D (not exactly my favourite system). The time I save not having to prepare for a game will let me spend more time painting and writing. I also have an idea for another Skype game, if we can get the players.

It looks like I'm finally getting to play some more games, a trend I hope continues!

On The Lot is over!

On The Lot is finished, probably quite literally. I ended up watching it until the second last week, when I turned it off in disgust.

It wasn't too bad for most of its run. Each week they had five or six short films by the contestants. They would run a 30 second spot showing the contestant producing his or her film, then they'd run the film, then Carrie Fisher, Gary Marshall, and some movie making guest would comment on the films. Carrie Fisher was an okay judge. The guest judges were usually the most brutally honest. Gary Marshall was a rambling waste of oxygen (as was his sister, Penny, when she took over one episode). Some of the films were pretty good, some were awful, but it was usually pretty entertaining.

I hoped to see longer films in the second last episode. They were down to three film makers, so I thought, "Cool, they can produce films that were twice as long." I thought it might be hard for them to do a longer film with only a week between episodes, but I figured they'd have some way to do it. At the very least I thought they'd do a regular length film while a crew filmed the contestants, showing you more of the process involved in making a movie. Either option would be interesting. Instead, they decided to insult the audience.

Every week the contestants would shoot a film and play it on the next episode. Not so for the second last episode. Instead of double length films or even three new films, they had the contestants pick their two best films from previosu episodes and they reran those. That's right, the penultimate episode, where they wanted to encourage people to vote for the winner, was a greatest hits show. I was so upset at the travesty that I shut off the TV right then and there. A number of people on the show's web site were peeved, too. I didn't bother watching the final episode. I did turn it to the channel just in time to see who won, and then I turned it off again.

This was a mess of a show from the beginning. It was patterned after American Idol when it should have been patterned after Top Chef or even Project Greenlight. They blew the opening episode by not showing any movies. The first set of movies turned out to be the contestants' sample movie (the movie they made to get into the show) even though it wasn't advertised as such. At least one of the films was essentially a ripoff of two old Twilight Zone episodes, but none of the judges caught it (and praised the film instead). The second place winner produced a film early on that was offensive to people with mental disabilities, yet he still made it to the final two. And there was the insult in the second last episode. They did pretty much everything they could to wreck the show from the get go. The ratings were poor, so it's highly unlikely that there will ever be another On The Lot. Funny enough, I'm okay with that.

Writing progress

Work continues apace on This Favored Land for the Wild Talents roleplaying game. I lost essentially two weekends of work due to allergies. I've made up some time this weekend, though. Obviously my plan to finish most of the writing by the end of August and then spend September editing it isn't going to happen. That was a bit aggressive anyway.

The first chapter has been more difficult than I had thought it would be. It's the "splat" portion of the book. A "splatbook" is a roleplaying game supplement that focuses on a particular group in the roleplaying game's universe. The term "splatbook" comes from the way these books tend to cover a particular faction in the universe. White Wolf's vampire books are like this. They did a bunch of books on vampire clans that were named "Clanbook *", such as "Clanbook Tremere" and "Clanbook Brujah", etc. The "*" represents a "wild card" indicator in computers, or "insert word here". An asterisk looks like a smashed bug, so it's sometimes called a "splat". This is a long way of explaining that chapter one covers The Gifted (the people with super heroic powers), and four different groups that arose from the appearance of these super powered people. This requires the most imagination, and the most "refactoring" as I started writing each group's description. I stalled on a couple of the groups because my original ideas just didn't work once I started explaining them. I will have this chapter done tonight (with the exception of some character statistics, which I'll do later this week).

The second chapter is finished. This is the rules chapter that explains how to create characters. Chapter 3 is done, too. This is the chapter with the rules specific to the Civil War, including Civil War era weapons. I'm about 3,000 words into chapter 5, which is the "what was it like to live during the Civil War" section. Later today I will start on Chapter 5, and maybe even finish it. Chapter 6 is the "campaign" chapter. It gives the game master ideas for using the book. Chapter 7 is the introductory adventure. It's mostly done. I just have to write up the climax of the adventure, which I have in my head. I'm debating waiting until after next weekend to do that, as we should finish our playtesting of the scenario at that point. Chapter 8 is the references chapter and that's done. This leaves chapter 4. Chapter 4 is a timeline of the Civil War. It will be written like a journal, listing the major events of the war. In addition, there will be sidebars — which we envision will appear as hand written notes — describing activities of The Gifted. I hope to begin this in a couple of weeks.

It's been an enjoyable run, if a little frustrating at times. Now I'm getting into the stuff that will take less time to write, so I expect to see an acceleration in my writing in the next few weeks. I plan to take a vacation day the day after Labour Day. I'm also a bit concerned over the amount of time I'll have for writing the week after that, as I have to travel to Georgia to train clients. I certainly won't be bored...