I just finished watching the Lost season finale. I wish the writers would pick up the pace (a theme for tonight's posts) during the main part of the season. I know it's feasible, because the finale is always a blast (sometimes, like tonight, literally...).
Anyway, I don't want to spoil the end for those who missed it, didn't tape it, don't have TiVO and are waiting for the DVDs.
Instead, I wanted to point out something that's obvious to me: television writers, in general, don't play roleplaying games.
From watching the Heroes finale (which was good in an understated way), and now Lost I have to think that these writers haven't watched zombie movies, either. Look, guys, three words, "in the head"!
If someone's bad enough to kill, he's bad enough to kill correctly. Don't just shoot him in the chest, do a 9mm double tap to the base of the skull. If you're going to stick a sword through the guy, why stop there? Take the head off at the neck!
Not a single roleplayer would take down the big bad without making sure the big bad stayed down.
The corollary is simple: someone isn't dead until you see the lifeless corpse. Even if the body is miles away, apparently dead, or lost in a planetary gravity well, they ain't dead until the lifeless (and preferably headless) corpse is in front of you.
4 Good Years
3 months ago