tag:blogger.com,1999:blog-16979831.post6110791369120867580..comments2023-09-15T08:25:52.357-05:00Comments on Designated Import: Roleplaying game idea: ReaverAnonymoushttp://www.blogger.com/profile/11380041867258824155noreply@blogger.comBlogger3125tag:blogger.com,1999:blog-16979831.post-59822172354255251872008-12-23T08:59:00.000-06:002008-12-23T08:59:00.000-06:00I've been working on a couple of books for Arc Dre...I've been working on a couple of books for Arc Dream. I still have this one in the back of my mind. It needs more development, of course. I'll think about it after I finish the Godlike campaign I'm working on now, and then the Japanese game right after that one...Anonymoushttps://www.blogger.com/profile/11380041867258824155noreply@blogger.comtag:blogger.com,1999:blog-16979831.post-44965641047327310322008-12-23T06:36:00.000-06:002008-12-23T06:36:00.000-06:00Did you ever follow-up on this one?Sounded interes...Did you ever follow-up on this one?<BR/><BR/>Sounded interesting.<BR/><BR/>Steve Marsh<BR/>http://adrr.com/story/Stephenhttps://www.blogger.com/profile/00219023897626648057noreply@blogger.comtag:blogger.com,1999:blog-16979831.post-11519275622238602302008-01-04T12:41:00.000-06:002008-01-04T12:41:00.000-06:00It all depends, you know, on how you define "close...It all depends, you know, on how you define "closely connect." I mean, if they're border brigands, they're going to be connected mostly on economic grounds. But those grounds could also be exacerbated by doctrinal differences.<BR/><BR/>My own feeling is that a character's personality is going to define whatever actions that character gets involved in. So if you want characters to be deeply involved with the different world you're creating, focus on characters who would be likely to be engaged by political or doctrinal differences, rather than people who are purely brigands.<BR/><BR/>So much for my two at-par cents' worth, anyway.Michael Skeethttps://www.blogger.com/profile/00618931947366323590noreply@blogger.com